Product: Bonfire (Art Print)

Manufacturer: Cook & Becker

Game / IP: Dark Souls

Developer: FromSoftware

Released: 2016

Series: 1

Limited Quantity: 75

Original Price: $115.00

Description:

- Hand-numbered
- Certificate of Authenticity

'Bonfire' is an art piece originally used by FromSoftware as Dark Souls cover art for the Japanese (domestic) market. It was widely discussed when the game launched, Fall 2011. While box art for American and European audiences showed a knight in heroic pose, surrounded by ghouls, the Japanese box art looked more contemplative: a knight resting at a bonfire, anticipating battle. The dark, atmospheric design was a better fit for the game than its Western counterpart, many fans thought at the time, as Dark Souls is not too optimistic about a hero's prospects. Also, players know the importance of bonfires in the game. They are some of the few places in the game where players can enjoy some respite before they move back into the hostile world of Dark Souls.

'Bonfire' is an official concept artwork for Dark Souls, the first video game in the Dark Souls series, made by Japanese studio FromSoftware. This limited edition Certified Art Giclee print is part of the official Dark Souls fine art collection by Cook & Becker, FromSoftware, and Bandai Namco. The print is hand-numbered and comes with a Certificate of Authenticity.

Dark Souls is an action role-playing video game developed by FromSoftware and published by Bandai Namco. Dark Souls was first released Fall 2011, as successor to the acclaimed game Demon's Souls. The games, directed by Hidetaka Miyazaki, have been some of the most influential of the last decade. Both Dark Souls and it's spiritual predecessor started out as sleeper hits. At first, the games received notoriety for their challenging difficulty, yet that merely touched the surface of their appeal. Gamers found themselves enchanted by the deep lore, the inventive level design and the lack of hand-holding. This at a time when many were disenchanted by too many slick, easy and unrewarding blockbuster games. Dark Souls was different, they felt, and captured what made role-playing games so great.

The Dark Souls games, of which there are three, have spawned a huge, dedicated following that shares thousands of YouTube videos and forum posts, covering every minute detail. They have also opened the eyes of many game developers, showing another way of doing things.

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