Product: Anor Londo (Art Print)

Manufacturer: Cook & Becker

Game / IP: Dark Souls

Developer: FromSoftware

Released: 2016

Series: 1

Limited Quantity: 75

Original Price: $95.00

Description:

- Hand-numbered
- Certificate of Authenticity

Conceptual interpretation of the buildings at Anor Londo. Gothic architecture has always been a cornerstone of horror stories, and Dark Souls is no different. Ribbed vaults, pointed arches, solemn statues: Gothic buildings have such an intricate pattern of nooks and crannies, it's no problem to summon what is lurking in its shadows.

Dark Souls is different from most gothic-inspired horror themes however, by relying on actual gothic architecture. The 'Anor Londo' print is inspired by the wonderful Il Duomo cathedral in Milan, Italy, a building renowned for its intricacy, detail, and beauty. Players will remember traversing the balustrades - a thing you can't do in real life, but was added by Dark Souls' designers as an 'adventurous' touch.

Anor Londo plays an important part in the lore of Dark Souls: here, Gwynevere instructs the player to succeed Lord Gwyn.

'Anor Londo' is an official concept artwork for Dark Souls, the first video game in the Dark Souls series, made by Japanese studio FromSoftware. This limited edition Certified Art Giclee print is part of the official Dark Souls fine art collection by Cook & Becker, FromSoftware, and Bandai Namco. The print is hand-numbered and comes with a Certificate of Authenticity.

Dark Souls is an action role-playing video game developed by FromSoftware and published by Bandai Namco. Dark Souls was first released Fall 2011, as successor to the acclaimed game Demon's Souls. The games, directed by Hidetaka Miyazaki, have been some of the most influential of the last decade. Both Dark Souls and it's spiritual predecessor started out as sleeper hits. At first, the games received notoriety for their challenging difficulty, yet that merely touched the surface of their appeal. Gamers found themselves enchanted by the deep lore, the inventive level design and the lack of hand-holding. This at a time when many were disenchanted by too many slick, easy and unrewarding blockbuster games. Dark Souls was different, they felt, and captured what made role-playing games so great.

The Dark Souls games, of which there are three, have spawned a huge, dedicated following that shares thousands of YouTube videos and forum posts, covering every minute detail. They have also opened the eyes of many game developers, showing another way of doing things.

Featured Video:

Do you have a review or unboxing on YouTube for this product? Contact me about featuring it here!

Contributors: vgc2

TOASTY!!!